Zyklodeon
construction kit for experimenting with cyclic timing relationships
1999-2000
Strohecker, C.; Slaughter, A. H.; Horvath, M. A.; Henrikson, J.; Kwok,
J. C-L.; Gonzalez, D. P.; Ait-Laoussine, N.; Witzgall, B.; Appleton, N.
J. (Mitsubishi Electric Research Laboratories)
- CS role:
- creator, project leader
- Selected papers:
- 2000 - Zyklodeon interaction design document
PDF 2.2MB | CITATION - 2000 - Zyklodeon design update
PDF 4.5MB | CITATION - 2000 - Zyklodeon: A software construction kit modeling cyclic
timing patterns
PDF 3.4MB | CITATION | RELATED LINK - 1998 (1996) - Cubist characters for virtual worlds
PDF 1.3MB | CITATION
- 2000 - Zyklodeon interaction design document
- Patent pending:
- US - Method for designing characters and simulating dancing
CITATION
- US - Method for designing characters and simulating dancing
- Demo:
- AVI
49.6MB
This video shows interactivity with a sketch-level implementation. The rolling scanlines are an artifact of the recording, made several years ago without a scan converter. There is no sound.
- AVI
49.6MB
- Related project:
-
You create colorful dancers and set parameters to affect their movements. Dancers breathe as they move, their body parts extending and contracting according to the rhythms you establish. As dancers approach one another, their timing parameters combine to form a cycle for a shared dance. Combined parameters also affect choreographic concerns such as leap moments and heights.